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1. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Talking about this in corp everyone is positive on it. One request ; Ensure 'Alpha clones' follow the same procedures as current Trial accounts, ie. You cannot have a trial and a subbed account online at the same time, or 2 trial accounts. Reaso...
- by Black Canary Jnr - at 2016.08.31 16:26:46
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2. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Show the % of level 5 an Index is at. The current sov index viewer doesn't show you how strong your level 5 indexs are, simply saying that they are 'level 5'. Really annoying when you drop down to level 4 before DT because you had like 2% level 5...
- by Black Canary Jnr - at 2015.11.27 05:29:22
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3. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Much moaning, most of it not justified, lacking real criticism, and can be solved by using a cloaky scanner alt as the warpin. This should make fights more interesting and emphasis fleet members controlling more of their own actions or risk bein...
- by Black Canary Jnr - at 2015.06.11 23:13:18
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4. Sticky:[New structures] Observatory Arrays and Gates - in Player Features and Ideas Discussion [original thread]
Are there going to be Index limits so people can't just spam OAs? Ie. Military level 3? Being able to put one up for free in every system would be incredibly overpowered. Structure spam shouldn't be the thing to replace eHP grinds.
- by Black Canary Jnr - at 2015.03.23 20:48:12
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5. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Eli Apol wrote: Black Canary Jnr wrote: Suggestion: Limit the use of entosis links to valid squad commander/ wing commander/ Fleet command positions. Sorry to the solo people who want to go out and screw with sov, but sov shouldn't be pinga...
- by Black Canary Jnr - at 2015.03.04 20:02:53
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6. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
3 suggestions. Suggestion: Limit the use of entosis links to valid squad commander/ wing commander/ Fleet command positions. Sorry to the solo people who want to go out and screw with sov, but sov shouldn't be pingable by a solo troll inty. Requ...
- by Black Canary Jnr - at 2015.03.04 19:43:08
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7. Requesting the CSM to ask CCP to remove Jump Fatigue - in Assembly Hall [original thread]
Thorn Galen wrote: It is pointless, irritating and there are more would-be pilots spinning ships in stations now than ever before. CCP have already reduced Jump ranges for jump-capable ships. Jump fatigue is just going to diminish Fleet content...
- by Black Canary Jnr - at 2014.11.04 21:33:47
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8. Sticky:[Phoebe] Stealth Bombers - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: I like what you are saying for the most part except it would be better game play if bombs were simply target able (but if defenders are easier to re-code it would work) 2. I think the 12 second is still a good amount o...
- by Black Canary Jnr - at 2014.10.18 22:50:00
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9. Sticky:[Phoebe] Stealth Bombers - in Player Features and Ideas Discussion [original thread]
Hi CCP Fozzie. After a couple of days of thinking about the changes i've come to the conclusion that they are abit overkill, even for a bomber hater like me. My main concerns are the sig + align nerfs, and the 12 second bomb time. 12 second bomb...
- by Black Canary Jnr - at 2014.10.18 21:24:00
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10. Sticky:[Phoebe] Stealth Bombers - in Player Features and Ideas Discussion [original thread]
GeeShizzle MacCloud wrote: Black Canary Jnr wrote: Thank you for showing an appreciation for physics and not allowing 50 bombers to occupy the same space, while cloaked, whilst not being smushed into a ball of scrap. Realism 1, Bomber fanbo...
- by Black Canary Jnr - at 2014.10.16 17:50:00
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11. Sticky:[Phoebe] Stealth Bombers - in Player Features and Ideas Discussion [original thread]
Mr Omniblivion wrote: We've been :CCP:'d.... again. As mentioned by other people, the decloaking won't stop isboxers from bombing, you are literally just screwing over individual bomber fleets. Typical. In times of nerfs you get to see th...
- by Black Canary Jnr - at 2014.10.16 17:11:00
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12. Sticky:[Phoebe] Stealth Bombers - in Player Features and Ideas Discussion [original thread]
Thank you for showing an appreciation for physics and not allowing 50 bombers to occupy the same space, while cloaked, whilst not being smushed into a ball of scrap. Realism 1, Bomber fanboys 0
- by Black Canary Jnr - at 2014.10.16 16:24:00
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13. Incoming Stealth Bomber nerf? - in EVE General Discussion [original thread]
Well on SiSI cloaked ships are decloaking each other when cloaked so i suspect that they are going to be changed. Do they deserve a nerf? Yes. What needs to change is that you can bomb, warp off, and very quickly be setup to bomb before your tim...
- by Black Canary Jnr - at 2014.10.10 20:01:00
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14. Sticky:[Phoebe] HP/Resists Tweaks for Sov Structures and Station Servic... - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: TheMercenaryKing wrote: Why add resistances? Just reduce the HP by 66% or whatever. The increased resistances are intended to make it less time-intensive to repair structures and services. Provi just had to rep a stat...
- by Black Canary Jnr - at 2014.10.09 19:05:00
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15. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Cr Turist wrote: 1. titan pilots unsub 2. super pilots unsub 3. Rest of 0.0 has fun in sub caps and realises owning half the universe was overrated anyways.
- by Black Canary Jnr - at 2014.10.01 19:54:00
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16. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
Sniper Smith wrote: Incursions.. They are finally viable in Nullsec . I agree on one point: you can make just as much, if not more isk in 0.0 incursion than highsec. However the issue remains that we still only have 2 or 3 0.0 incursions...
- by Black Canary Jnr - at 2014.09.13 11:45:00
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17. L4 mission running needs financial buff - in Player Features and Ideas Discussion [original thread]
So salvage is a lvl 4 issue only? LOL My salvaging in 0.0 just got shafted too, every ones salvage got shafted by the change. Lvl 4's are fine at the moment, if not deserving a nerf in high sec. Lvl 1's are bad bad bad at the moment and need b...
- by Black Canary Jnr - at 2014.07.31 17:07:00
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18. A small boost to the Syndicate LP store - in Player Features and Ideas Discussion [original thread]
LP store rebalance is badly needed for all EvE, make it so CCP!
- by Black Canary Jnr - at 2014.07.31 14:17:00
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19. Xenuria: CSM 10 - in CSM Campaigns [original thread]
I agree with your message and will not be voting for you because the PASTA menace threatens to drown us all in a bolognaise sauce of 420 no scope pwnage. Down with the power blocs!
- by Black Canary Jnr - at 2014.07.31 14:03:00
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20. [Proposal] Merge Hack/Arc modules into PVP modules - in Assembly Hall [original thread]
Found your problem bro: Princess Bride wrote: Please upvote if you like this idea. Problem: PVE fits for exploration are unsuitable for PVP because you must "waste" slots on hack/archeology modules. Solution: Merge hack/archeology fu...
- by Black Canary Jnr - at 2014.07.31 13:35:00
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